Learn how to leverage script inputs in Rive Scripting to create reusable, dynamic instances with unique properties across your interactive animations. This tutorial walks you through defining numeric inputs, assigning default values, and properly utilizing the update function for seamless data binding. You will also explore working with complex property types, including custom view models and external artboards through late initialization. Discover how to safely extract property values and bind custom data to maintain full control over your graphics. Finally, master adding event listeners to track specific view model property changes in real time for responsive runtime behavior.



